Join Our Forum Today! - Click Here

Call 866.851.2415

info@mindwingconcepts.com

HomeOur MethodologyFocus AreasProducts & ServicesRequest ProposalResearchResourcesStoreBlogContact
About Us
Our People
Features
Benefits
Alliances & Associations
Response to Intervention (RtI)
Differentiated Instruction
Language and Literacy
IEP Goals and Benchmarks & Special Education
English Language Learners
Autism Spectrum Disorders
Communication Skills for Traumatized, Abused or Neglected Children
Early Childhood Education
Workshop Calendar
Professional Development Workshops
Instructional Materials
Customized Sessions
Success Stories
Research Evidence & Feedback
Explicit, Systematic Instruction
Free DVD
Free Lessons
What's New
Funding Sources
FAQs
Videos
Presentations
Games
All Products
Braidy the StoryBraid™
Talk to Write, Write to Learn™
Story Grammar Marker®
ThemeMaker™
Data Collection and Progress Monitoring
Activity-Based Enhancements
Books
Posters
Narrative
Expository Text
Grade Levels
Autism
Workshops

Get e-mail notifications of new blog posts! Enter email address below.


Delivered by FeedBurner

 

MindWing Concepts Blog

RSSGrab MWC Feed

Story Patch: A Great Context to Teach Narrative with Story Grammar Marker

Joseph Coupal - Thursday, May 26, 2011

There have been a number of apps for iOS (iPad/iPod/iPhone operating system) that have been released in recent months that seem like they were created for use with Story Grammar Marker! Digital Storytelling apps such as Story Patch allow children to create stories while having an emphasis on narrative structure, with choices about character, setting and actions. Students with language disorders will need assistance with organizing, expanding, and adding complexity to their narrative and sentence structure, and that is where you and the SGM come in!

In this video, I give a quick walkthrough of Story Patch (iPad only, currently only $.99- yes, that’s 99 CENTS) and its choices for story creation. You’ll see how its “Create a Story with Help” mode is a great opportunity to link the choices students can make with narrative icons they can begin to internalize. The open-ended story creation mode is a blank slate offering countless choices to work at varying narrative levels, levels of detail and story length. The text tool allows you to take the language in unlimited directions supported by the pictures you choose. Story Patch could even be adapted to support expository language, especially since the allows you to insert pictures saved from the Internet or with your camera.

Mindwing is currently working on developing an app specific to the methodology of its tools. In the meantime, there are quite a number of apps that can be easily adapted to teach narrative and expository language. Enjoy the video!

Link to video: http://youtu.be/8fwQlp3dcp0

Sean J. Sweeney, MS, MEd, CCC-SLP is a speech-language pathologist and instructional technology specialist working in the public school and in private practice at The Ely Center in Newton, Massachusetts. He has presented on the topic of technology integration in speech and language at the ASHA convention and is the author of the blog SpeechTechie: Looking at Technology Through a Language Lens and one of the editors of TherapyApp411.

The Zimmer Twins and Stepping Up Narrative Complexity!

Joseph Coupal - Thursday, March 17, 2011

I am going to open this post with a language sample obtained from a fifth grade student in 2006, an attempt to retell an episode of the series Full House.

And um something that happened was when this girl named Michelle and this guy Jesse, it was Michelle’s birthday. And Jesse and Michelle got stuck in a gas station and she missed her party.
And um they were there all day, but then finally it opened the next- no it opened a lot later. So um they went back to the house and they had their party and she got an elephant and she got to ride it and all her friends and she got, she felt better. And that’s it.

I collected and analyzed many samples like this over my years in the school setting, narratives that clearly attended to character, setting and “Kick-Off,” but lack cohesion, complexity and maturity due to their reliance on a simple action sequence structure. Do you have a lot of students like this?

I really began to understand how to help students with this type of narrative (who comprised a good chunk of my caseload, and still) when I first worked through Mindwing’s A Day in the Park Student Activity Booklet (and its accompanying lesson plans in the Talk to Write, Write to Learn manual). Many students sort of get stuck at the action sequence level, and don’t generalize the structures needed for a reaction sequence (character, setting, Kick-Off and reaction to the kickoff) or more advanced episodes that detail character responses, feelings and plans, along with complex sentences that link these story elements. A Day in the Park helped me see how I could break down these levels of formulation for students, and as a result I was able to identify other activities that could provide additional practice and skill-building.

One of my favorite recent discoveries is the Zimmer Twins website (based on the Qubo animated series), which allows you to make animated stories from pre-created starters or from scratch! The starters are naturally complex in structure and work really well with Mindwing’s Story Maps as you help students complete the story on a higher level of narrative organization. I found the site to be a great context to focus on moving students from an action to a reaction sequence; here’s one reaction sequence movie I created with a group. Before you get nervous, I can tell you that the Zimmer Twins site is really simple to use!

First, you can view the story starters and pick one that will work for your students.

Zimmer Twins

After clicking “Make Movie From [your chosen title],” you can simply click, drag and modify the rest of your story.

Zimmer Twins Make A Movie

By clicking on the elements in the sentence, you can change character, setting, and other features of the clip. Word and thought balloons can be modified- just click and type. The tabs allow you to add different elements such as actions, reactions and feelings!

Click here to see another way I finished the starter “Surprise!” I hope you enjoy Zimmer Twins, I know the kids I work with really did. Here’s a great tutorial on using the site if you’d like more information before diving in. Be sure to create a free account when you start using the site.

Sean J. Sweeney, M.S., M.Ed., CCC-SLP is a speech-language pathologist and instructional technology specialist working in the public schools and in private practice at The Ely Center in Newton, Massachusetts. He has presented on the topic of technology integration in speech and language at the ASHA convention and is the author of the blog SpeechTechie: Looking at Technology Through a Language Lens, which won the 2010 Best New Edublog Award. He can be contacted at sean@speechtechie.com.

Dinosaurs, Narrative, and Flexible Thinking

Joseph Coupal - Wednesday, March 02, 2011

I always love finding resources that serve as a context for addressing many speech and language-related skills. The wonderful book Edwina- The Dinosaur Who Didn’t Know She was Extinct by Mo Willems is one of those resources; it can be used to target narrative and expository formulation, as well as social thinking skills in several areas.

Dinosaurs, Narrative, and Flexible Thinking

To begin with, Edwina is a story that will engage and delight children from early to late elementary ages, beginning with its title and the name of the main character, Reginald Von Hoobie-Doobie. Reginald has a problem: everyone around him is enthralled by Edwina, the friendly town dinosaur, and no one heeds his increasingly emphatic pleas to accept that Dinosaurs! Are! Extinct! The structure of the story is perfect for mapping as a complete episode using Braidy or Story Grammar Marker, as can be seen below:

Though this story has the twist of having the main character be both strangely right and wrong at the same time, it also provides a great context for building skills essential for children with autism spectrum disorders and other social pragmatic issues. The key problem in the story is mainly one of perspective, and could be visualized for students using the SGM Universal Magnets, Perspective Taking Maps (with icons down the middle and competing perspectives on either side), or Critical Thinking Triangle as discussed in the Making Connections volume of Mindwing’s Autism Collection to develop perspective taking skills.

Edwina also is a nice teaching tool if you are using Michelle Garcia Winner and Stephanie Madrigal’s terrific Superflex program, which reviews Social Thinking skills in the context of a comic book world. We can all relate to the ongoing battle between Superflex, who helps us use flexible thinking and problem solving skills, and the Team of Unthinkables, characters who try to force the citizens of Social Town to act in certain “Unexpected” ways. One of the leaders of the Unthinkables is Rock Brain, who gets us “stuck” in patterns of rigid thinking and on our own wants and ideas. Although Reginald does exhibit some flexible thinking in the varied ways he approaches his problem, the fact that he views Edwina’s existence as a problem at all is an example of a “Rock Brain Moment,” one you can analyze with students using that program’s “Find the Unthinkable Rock Brain” activity. One illustration in Edwina provides a perfect stopping point and discussion of Rock Brain thinking, as Reginald protests Edwina’s distribution of cookies in the park by carrying a sign that reads “This is NOT happening!!!”

Finally, Edwina can be used to target expository language in several ways. Try researching extinct animals and make a list (BrainPop’s clip on Extinction is a great place to start if you have a subscription or free trial) using Thememaker’s List Map, or perhaps a sequence of how a particular animal died out. As we only see a bit of Reginald’s presentation on “Things that are Extinct,” perhaps your students could continue his project in PowerPoint form! The story also has several embedded lists, such as the ways Edwina helped the townspeople, and cookies play a key role, so why not work on writing and completing the sequence of making actual cookies!

Sean J. Sweeney, M.S., M.Ed., CCC-SLP is a speech-language pathologist and instructional technology specialist working in the public schools and in private practice at The Ely Center in Newton, Massachusetts. He has presented on the topic of technology integration in speech and language at the ASHA convention and is the author of the blog SpeechTechie: Looking at Technology Through a Language Lens, which won the 2010 Best New Edublog Award. He can be contacted at sean@speechtechie.com.

 

Happy Valentine's Day!

Joseph Coupal - Wednesday, February 09, 2011

Valentine’s Day approaches! It’s a great time to target students’ understanding of feelings as described in It’s All About The Story, Book I of Mindwing’s Autism Collection! The Feelings icon is, of course, a heart, a common symbol of this holiday. You can use this book’s introduction to the Six Universal Feelings (happy, sad, mad, scared, surprised and disgusted), or Feelings in general as emphasized in the Story Grammar Marker program, along with the two resources presented in the screencast below, to develop students’ narrative language and perspective taking abilities. The screencast describes how to use a resource that almost everyone has access to- Microsoft PowerPoint- and also provides an overview of an interactive poetry generator. Having students make a Valentine for a special person in their lives can be an important way to show they are “thinking about” others and use some great language skills.

Again, one way to expand vocabulary beyond the Six Universal Feelings is to refer your students to MindWing’s Feelings Poster™. It is available here - CLICK HERE.

Happy Valentine’s Day!

Interactive, Visual Resources to Complement Feelings Instruction (Internal Responses)

Joseph Coupal - Monday, January 31, 2011

As stated so well in It’s All About The Story, Book I of Mindwing’s Autism Collection, “Tuning into one’s own Feelings as well as the Feelings of Others is extremely problematic to children with autism. The book provides visual flip charts, discussion prompts and an introduction to the Six Universal Feelings (happy, sad, mad, scared, surprised and disgusted), as well as ways to move beyond those Universal categories to more advanced feelings vocabulary--all of these resources give SLPs a great place to start. Finding that starting point- like all vocabulary instruction- can be difficult, especially with a topic as abstract as emotions. To complement the charts and picture book suggestions in It’s All About The Story, here are some resources to make feelings instruction more interactive, visual and accessible.

One fun way to explore the Six Universal Feelings and how feelings can change as a result of Kick-Offs is through comic strips. You can locate all sorts of comics with simple narrative structure and clear character feelings at Comics.com (try Peanuts for a perennial favorite):

Peanuts

You can also make your own comics with simple strip creators like Make Beliefs Comix (as a project with kids or pre-made to analyze with your students). Here’s a silly one I made to illustrate the emotion mad (make sure to print, email or screenshot your work, so you can use it later):

CHARACTERistics Large Poster™ - (Item No 05 050)

One way to expand vocabulary from the typical “ HAPPY/SAD/MAD” is to refer your students to MindWing’s Feelings Poster™.
It is available here - CLICK HERE.

Another great way to make connections to the Universal Feelings and develop vocabulary in context (with reference to nonverbal cues) is with the interactive Emotions Color Wheel.

This resource organizes feelings by color and degree of intensity- with less intense emotions located on the outside of the wheel- and provides an image and quote to go with each feeling!

It is therefore a great way to talk about the nonverbal cues that help us “read” each emotion, as well as a “Kick-Off” that could cause us to feel that way.

Children like looking at snapshots and images, and one way to engage them in feelings discussion is to view some arrays of photos related to feelings. Internet-based stock photo sites offer a great variety of emotion-based professional images that you can browse for free with students. You can of course purchase some images for your own use and keeping, but you can also just search and explore with students (as long as you don’t mind seeing a watermark on the photos as you do so- it really doesn’t get in the way of analyzing the photo). Sites such as iStockphoto have the added advantage of providing an interesting activity to explore social inferencing and perspective taking: What (i.e. what context- character, setting, or kick-off) is making each of these people so cheerful?

This array is from a search of iStockPhoto (on the site, you can mouse over images to enlarge); some other resources you can try include Shutterstock and Veer.

Hope these resources make you feel happy!

Is Maryellen Actually “Maryellen Who?”

Joseph Coupal - Thursday, December 16, 2010

How the Grinch Stole Christmas!Theodor Seuss Geisel, better known to the world as Dr. Seuss, was born in 1904 on Howard Street in Springfield, Massachusetts – which is right around the corner from MindWing’s office. The Dr. Seuss National Memorial Sculpture Garden is located at the Springfield Museums near our office as well. The influence of Ted’s (Dr. Seuss’) memories of Springfield can be seen throughout his work.

East Hampton

In keeping with the spirit of the holiday season, we wanted to share a lesson idea from MindWing’s book: East Meets West for the Holidays by Maryellen Rooney Moreau and Judy K. Montgomery. This lesson is based on one of Dr. Suess’ most beloved holiday stories: How the Grinch Stole Christmas. Below is the view of the neighboring town of Easthampton, MA from the top of Mt. Tom. Perhaps this is the view that inspired Dr. Seuss to write this entertaining, heart-warming tale that has become a holiday tradition and been made into a cartoon, a musical and a movie. It has been thought that “Who-ville” is actually Easthampton and that the Mt. Crumpit, the mountain upon which The Grinch resides, is actually Mt.Tom! Maryellen Rooney Moreau lives in Easthampton and travels over Mt. Tom every day to work.

So, IS Maryellen actually “Maryellen Who?"

The Grinch has to “trick” Cindy-Lou

Click Here to access this rich lesson on How the Grinch Stole Christmas that filled with narrative development, story sparkle, phonemic awareness, vocabulary, expository text, rare words, cultural aspects. Also, when you watch the movie, you can use the Perspective-Taking Maps from the Story Grammar Marker® Manual to Map and talk about the different perspectives of the Grinch and the Whos.

In the middle of the Grinch’s attempts to carry out his plan to “steal Christmas,” Cindy-Lou Who catches him stealing her Christmas tree. The Grinch has to “trick” Cindy-Lou in order to continue to carry out his plan. The motivations and intentions of the Grinch in this situation may be difficult for children with Social Learning Challenges to comprehend and express. Our new Autism Collection contains a new Critical Thinking Triangle™ Map that can help to elaborate and discuss the Grinch’s plan for trickery as well as Cindy-Lou’s perspective of the situation.

Critical Thinking Map 1 Critical Thinking Map 2
Click thumbnails to Enlarge Images

We also found this website http://www.seussville.com/grinch/activities.html that has some fun activities with The Grinch theme.

We wish you the happiest of holidays and all the best in the new year!

Gingerbread Characters and Settings

Joseph Coupal - Wednesday, December 08, 2010

Using the holidays as a context for language interventions can be tough, as it’s important to be inclusive of all cultures and celebrations. From a technology perspective, there just aren’t many great interactive resources about the Festival of Lights (anyone want to make some)? Gingerbread, however, while associated loosely with Christmas, is probably fair game in the public school setting!

Gingerbread

Now, while websites with excessive, distracting ads are often something I rule out as a potential therapy resource, sometimes sites that are actually a giant, yet somehow unobtrusive ad can be great. This can be said for Sprint’s The Gingerbread Man with Everything site, a simple interactive you can use to decorate a fabulous cookie. Its relation to story grammar will become apparent when you click to browse the gallery of characters from fireman to cheerleader to vampire (it may be hard to explain to your students what the emo gingerbread man is all about, but we have faith in you).

You can download Google Sketchup here, and the Gingerbread House Template is here!

Give it a try- Google Sketchup is pretty easy once you get your feet wet. However, if, understandably, you find it a bit daunting, check out Karen Ogen’s list of interactive web-based gingerbread house creators, another nice context to work on description. Have fun and Happy Holidays!

Sean J. Sweeney, M.S., M.Ed., CCC-SLP is a speech-language pathologist and instructional technology specialist working in the public schools and in private practice at The Ely Center in Newton, Massachusetts. He has presented on the topic of technology integration in speech and language at the ASHA convention and is the author of the blog SpeechTechie: Looking at Technology Through a Language Lens.

Three Ways to Visit and Reconnect at the ASHA Convention 2010 Next Week in Philly!

Joseph Coupal - Friday, November 12, 2010
MWC TEAM
Picture of our Team last year at ASHA in New Orleans!

It’s that time of year, again – time to reconnect with our friends and colleagues at the American Speech and Hearing Association Conference, this year in Philadelphia.

  1. We will be at Booth #215 with product demos, videos, special give-aways and prizes! If you mention reading this BLOG or getting our E-Newsletter, you will be entered in a special drawing with a chance to win The Autism Collection Kit!
  2. In addition to our Booth #215, Maryellen Rooney Moreau will be presenting on the topic of Autism Spectrum Disorders in session #0303, Thursday, November 18, 9:30AM-10:30AM in Room CC/106B. This session is entitled: “It’s All About the Story: The Language-Thinking-Social Connection” and will highlight our new Autism Collection: It’s All About the Story and Making Connections.
  3. Learn about RESEARCH ON THE STORY GRAMMAR MARKER® by visiting Poster Session “Effects of Story Grammar Marker: Listening Comprehension & Oral Expression” #2148, Poster Board 201 SA, Saturday, November 20 from 3:00PM-4:30PM, Poster, CC/Hall C. This session is being presented by Linda Lafontaine, Curtis Blake Day School of American International College and Maryellen Rooney Moreau, MindWing Concepts, Springfield, MA.

For those of you interested in the research from the poster session, we will post it on www.mindwingconcepts.com after it is presented at ASHA.

We look forward to seeing you at ASHA Booth #215!

Inference: Students Don’t Know What They Don’t Know!

Joseph Coupal - Friday, November 05, 2010

Help them ask Who, What, When, Where & Why Using the Story Grammar Marker®

Children often “don’t know” what they “don’t know!” Using the Story Grammar Marker® manipulative, parents, teachers and specialists can give children the ability to ASK AND ANSWER “Wh” questions such as: Who, What, When, Where and Why. Development of these abilities improves children’s oral language, writing, critical thinking and comprehension. It also especially can help children in social situations and conversations.

In this video Maryellen demonstrates how the Story Grammar Marker® can be used to scaffold “Wh” questions. The Character is the “Who.” The setting is the “Where/When.” The Planned Attempts are the “What.” The Critical Thinking Triangle™ elements of the SGM® (kick-off, feeling, plan) are the “Why.”

In literature, television, movies, plays and in real life often we are left to infer the “Why:” motivations, feelings and plans of characters and people. Using the SGM® provides an organizational structure for children (and even adults) to “hang on to” while telling or listening to a story and observing or participating in a social situation. The SGM® is a tool for “inference,” thus helping children comprehend and express what they “don’t know.”

Adult Child Interaction

Joseph Coupal - Friday, October 29, 2010

Adult/Child Interaction with Lauren (age 2) & Nana
(Maryellen Rooney Moreau, M.Ed. CCC-SLP, President and Founder of MindWing Concepts, Inc.)

Here is Maryellen having a conversation with her granddaughter Lauren at the age of two.   Notice how Maryellen used a cuddly toy cow to encourage Lauren to remember a visit to a farm.  The two had experienced the event is real time.  This interaction centers on the memory of the visit and is expressed as a personal narrative.

Maryellen begins by talking about the Descriptive Sequence: characters (cow, herself and Lauren) and the setting (a dairy farm where Lauren frequently visited with her grandparents and her great-grandmother on Sunday afternoon rides).  Scaffolding the actions of cows in general followed this general description (Action Sequence).  Finally the verbalization of a kick-off (Reactive Sequence) and talk about feelings (Abbreviated Episode) rounded out this delightful conversation.

Notice Lauren’s facial expressions related to emotion words! (Happy actress, sad actress, overwhelmed actress, etc.)

There is much in the research concerning the personal narrative as a tool to foster the development and understanding of mental states: thoughts, memories, beliefs, desires, plans - and the emotions behind them.

The actual “talking about events remembered and emotions related to those events” promotes mental state understanding and development of Theory of Mind, the ability to take perspective of others.  Over time children participating in such interactions, particularly with their mothers, become able to talk about their feelings, compare their thoughts, memories and beliefs as well as their plans and intentions.  Mind-Mindness (Nelson 2005) is the term given to such parent/child interactions which focus on mental states including emotions.

Our early childhood tools such as Braidy, the StoryBraid®  provides the overall structure to talk about actions, memories and emotions for academic and social growth.

Reference: Nelson, K. (2005). In J. Astington & J. Baird (Eds.) Why Language Matters for Theory of Mind. London: Oxford Press.


Recent Posts


Tags

earthquakes spooky narrative development skill-building Lifetime Achievement Award story-based interventions gingerhouse bread template therapy resource Disney's Parks webinar mindwing autism collection popular mechanic story grammar Impossible Present disgusted mitzi curtis Mindwing Universal Magnets maryellen rooney moreau beyond story grammar hartford, ct umass six universal feelings new england vacation screencast NARRATIVE PRACTICE HYPOTHESIS braidy the story braid free lessons, mindwing concepts, st patricks day mindwing participation scale emotions color wheel we can make it better Create A Story language intervention digital storytelling app kinesthetic tools think social publishing Special Educators speech language therapist teachers surprised QR Codes unexpected behaviors MindWing Concepts PBL Webquest comprehension thanksgiving Simon's Cat Channel Speech Language Pathologists Common Craft the incredible 5-point scale by kari dunn baron and mitzi curtis summer new england vacation hurricane irene Story-based Intervention for Children with Autism Spectrum Disorders sad Blabberize writing umass amherst SGM Fantasy Land Setting Description Map Disneyland Explorer iPad App maryellen Character Social Thinking, MindWing Concepts storybraid kerpoof autism Critter Country professional development Disney SLPs valentine's day think social recipient summer get-away Use Google Search Stories tool to develop narrative and expository language, mindwing concepts Story Grammar Marker Teacher Manual MindWing Concepts and Instructional Technology, Kerproof Simple Machines offer Language Learning Opportunities, MindWing Concepts speech and language pathologist gingerbread talk to write, write to learn Talk to Write, Write to Learn Teacher Manual real life situations dunn baron hurricanes MakeBeliefsComix narrative structure ASHA leader Adult Child Interaction pinky dinky doo language development make belief comix google sketchup social thinking story patch ipad app autism awareness month Character, Social Thinking, and the Avatar Smart Apps for Kids toontastic American International College festival of lights elementary school level defeating GlassMan ipad app make it better story telling Story Patch app tornadoes karen ogen Adventureland happy therapyapp411 autism spectrum Mindwing's narrative maps develop storytelling skills The Importance of Narrative Development in School and in Life oral language Incredible 5-Point Scale autism related disorders importance of comprehending familiar SGM icons iOS development and literacy summer workshops zimmer twins interactive resources langugage interventions story patch sesame workshop narrative development mindwing universal magnet set oral language development Using Kerpoof for Digital Storytelling and Narrative Development Boise Peace Quilt Project april stories and social problem solving it's all about the story Sprint's The Gingerbread Man with Everything site lesson ideas details a day in the park student activity booklet april is autism awaremess month written expression speech language pathologist five card flickr Project-Based Learning Tomorrowland speech-language pathologist national autism center thinking about skills tactile tools You are a Social Detective critical thinking the incredible 5-point scale Frontierland illustrations ipod app natick, ma better hearing and speech month kick-off interactive poetry generator Tantalizing Adjectives Webquests SpeechTechie narratives ToonTube mindwing feeling poster narrative and expository text social problem solving prompts weather GlogsterEDU developmental level narrative scared Social Detectives Mindwing's Settings Map Braidy the StoryBraid FREE webinar story grammar marker recipes mad ThemeMaker new england workshops mindwing concepts inc teacher account kick-offs autism, autism collection, mindwing concepts universal magnet set animated stories

Archive